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Just a few years ago, such a thing would have been completely unthinkable. The huge white sails made of cheap plastic and imitation leather, which Apple fans loved to mock, suddenly became the prototype of the new generation of Apple phones. The Californian company finally responded to a clear trend in the mobile market and started a completely new chapter in its history. The iPhone 6 Plus is here, and it's our job to evaluate what the most radical iteration of the iPhone family means after a fortnight of testing.

iPhone 6 Plus is bigger

Yes, the iPhone 6 Plus is indeed “Bigger. Format.”, as Apple a bit clumsily declares on its Czech website. However, the question is how the iPhone manufacturer dealt with this format. Let's start at the most basic, but still very important level - the simple size of the device and the comfort that these dimensions allow.

As I mentioned in the beginning of the article, it's been almost 14 days since I've been using the iPhone 6 Plus. Still, my hands have not yet exhausted all the possibilities of how to grip this huge phone comfortably and securely. I'm often groggy, have to use both hands, and once managed to send my phone on a terrifying trip towards the floor. Already in our first impressions you could have read that the larger of the iPhones introduced this year is gigantic compared to previous generations. This feeling did not go away even after prolonged use; every time you pick up the phone, you are amazed by its display area. That's when the iPhone 6 Plus seems a little bigger than it necessarily needs to be.

You can tell it most of all if you carry your phone in your pocket. While with the iPhone 5 it was easy to forget that you even have such a device with you at the moment, you will always feel the iPhone 6 Plus in your pocket. Especially if you own pants with smaller pockets or are a believer in skinny jeans, the issue of comfort should be taken into account when considering a larger phone. In short, the iPhone 6 Plus is sometimes better in a bag or coat pocket.

The size of the phone is also necessarily reflected in the way we hold it and how we interact with it. The derisive message created several phone generations earlier during the case is making a comeback Antennagate – "You're holding it wrong". The iPhone 6 Plus clearly needs a change in the way it is held. Only those gifted with really large hands will be able to afford to hold the phone in the same way as the previous, smaller generation – i.e. firmly gripped in the palm with the thumb free to operate the entire display. This is now only possible with difficulty.

Instead, you can hold the phone on its top half, keeping the lower controls out of reach. In that case, however, you will lose the Reachability function (which, after double-tapping the home button, scrolls the upper half of the display below - the opposite approach would be more appropriate for this grip). The best solution is to place the iPhone on your fingers and, for a better possibility of maneuvering the display, support the phone with your little finger.

It's a strange balancing act, but if you don't want to operate the device with both hands, there's nothing you can do. In addition, if you use your iPhone really actively and often switch between different applications with different controls, you can't avoid moving the phone around in your fingers or using it with both hands anyway.

In one respect, the larger dimensions of the iPhone 6 Plus could be taken as a completely beneficial, even god-like thing. If you were used to regularly violating traffic regulations and while driving a car, at the same time shifting gears with your right hand and operating your phone with, say, the navigation on, the iPhone 6 Plus will safely unlearn this bad habit. Five and a half inches of touchscreen plus five or more gears on the gear lever is simply not something you can juggle with one hand.

Precise, but less distinctive

But now seriously again. The size of the iPhone 6 Plus takes some getting used to, and even then it might not seem quite ideal; On the other hand, what one gets used to very quickly is the new design. It can make an impression surprisingly quickly, and the initial embarrassment, for example, from the strange lines on the back of the device are there. The antennas do not disturb the compact appearance of the phone in any significant way - at least for the gray model. They are much more noticeable in light versions.

Whichever model we look at, after a few days of use, the design genius of the use of rounded edges becomes apparent. The smooth transition of the display to the edges fulfills two functions at once - it cleverly masks the size of the device and at the same time contributes significantly to the phone's unique appearance. The light reflections on the rounded glass of the iPhone 6 Plus are simply the definition of eye-candy.

Where the iPhone 5 seemed to be technically precise and perfect, the iPhone 6 Plus goes one step further - however two years ago it might have seemed that nothing could surpass the generation of that time. Everything fits the iPhone six, down to the smallest details. The edges are perfectly rounded, the buttons have no clearance, the double flash has been combined into one more attractive unit.

However, if we compare the different generations of the iPhone, it is fair to mention that the iPhone 6 Plus has lost some of its character compared to its predecessors. While the iPhone 5 was a self-confident and even "dangerous" looking device in the black version, the iPhone 6 Plus appears more like a more moderate device benefiting from the design of the very first generation of the Apple phone. For the sake of completeness, we should also not forget to mention the traditionally mentioned beauty flaw – the protruding camera lens on the back.

More usable (with caveats)

While design is an essential part of every Apple product, ultimately, how the device is used is more important. Even more so if we are used to 4-inch displays and suddenly have to deal with a 5,5-inch phone. At the same time, it is not only about the ergonomics of the hardware itself, we have already partially described this in the previous paragraphs. The far more important question is how a larger phone can use the huge newly acquired space. Has Apple found a way to adapt apps for a form factor standing between the iPhone 6 and the iPad mini? Or does it lack a meaningful concept or even just "inflate" existing small applications?

Apple has decided to take a two-pronged approach – offering customers two ways to use their iPhone 6 Plus. The first is the mode that we would probably traditionally expect from a change in the size and resolution of the phone, i.e. maintaining the same size of all control elements, but increasing the workspace. This means a row of icons on the main screen more, more space for photos, documents and so on.

But Apple has decided to add a second option, which it refers to as Display Zoom. In this case, the icons, controls, fonts and other system components are enlarged, and the iPhone 6 Plus essentially becomes an overgrown iPhone 6. The entire iOS then appears somewhat comical and evokes an operating system from a phone for retirees. Honestly, I can't imagine an opportunity where I would welcome such an approach to the operating system, on the other hand, it is at least nice that Apple did not forget about an important aspect of Display Zoom - support for third-party applications. According to our testing, they also adapt to the user's preferred mode.

bodies, which English refers to as "early adopters", also prepare for a certain transitional period in which the use of the iPhone 6 Plus will not be XNUMX%. This is due to the gradual updating of third-party applications, which has not yet taken place throughout the App Store. Some popular applications such as Facebook, Twitter or Instagram are already ready for the large iPhone, but many others (WhatsApp, Viber or Snapchat) are still waiting for an update.

Until then, you'll have to make do with apps that look grotesque in size. (On the other hand, they beautifully illustrate how Apple would burn out if it completely gave up on optimizing the system for larger diagonals.) The only consolation is that the Californian firm really didn't lie about the quality of the upscaling, which ensures far better sharpness than what we witnessed in the transition on Retina displays. However, even after the redesign for iPhone 6 Plus, the user experience of some third-party apps may not be ideal for some time. Some developers do not yet know how to deal with the newly accessible space for their software. (We can also see a similar problem with some websites that developers optimize for around 4-inch devices and then up to tablets.)

One key component of the iPhone 6 software Plklávesnici. In the portrait view, it acquires exactly such dimensions that it is still comfortable enough for one-handed operation - as it became clear with the arrival of larger iPhones, the problem is not only too small, but also potentially too large software keys. When we turn the phone to landscape, a pleasant surprise comes (at least for those who didn't follow the keynote closely at the beginning of the month).

Several other control elements appear on the sides of the classic QWERTY keyboard. On the right side, there are basic punctuation symbols, but also arrows for moving the cursor left and right within the text. The left side is then occupied by buttons for copying, extracting and pasting text, formatting it (in applications that allow it) and also the Back button. This state is clearly more beneficial for typing with both thumbs than simply spreading the keys, which would probably be a bit excessive. However, for use with a Smart Cover stand and use for faster multi-finger typing, the iPad is still better suited.

For those who would not like the default keyboard, iOS 8 presents the opportunity to choose from a number of others, offered by established and new developers. Among those that have already established themselves in the Android ecosystem are, for example, Swype, SwiftKey or Fleksy. But we can also find newcomers who offer, for example, a keyboard that takes up less space at the bottom of the display or, for example, a completely normal iOS keyboard moved to the right (or left) side of the device for better one-handed operation. It is this extension that evokes the idea that Apple included the option of choosing from multiple keyboards in iOS 8 just for the iPhone 6 Plus. It is a promise of greater customization for those who would otherwise find the phone too large and clumsy.

Inspired by a tablet

The iPhone 6 Plus can easily fall into the category that Android devotees would label as phablets. So when we accept that our phone has become a bit of a tablet despite the initial resistance to this idea, we should start looking for places where the new iPad phones really resemble.

At first glance, the six-figure iPhones already take an example from the design of the iPad Air and iPad mini, but we have already talked enough about the appearance of the new phones. Far more interesting is the range of software options that we haven't seen with previous generations. All of them are connected to the landscape view and start at the home screen itself. The home screen can now also be used in "landscape" mode, with the application dock moving to the right side of the device.

A number of basic applications have also been updated. You will be pleased with the better processing of News, Calendar, Notes, Weather or Mail, which display more information at once or enable faster switching between different contents. However, adaptation to larger display sizes is not yet perfect – the layout of some applications in landscape mode is not pleasant to use, and others may not have dealt with it at all. For example, the lists and overviews within the App Store are confusing and contain unnecessarily little content at once, while the Health application prefers to completely abandon the "landscape" view.

However, when we take the mentioned changes round and round, the iPhone 6 Plus really replaces the tablet in a number of things. This will give Apple a new market share, cannibalization issues and so on, but those aspects are not important now. For users, the arrival of the iPhone 6 Plus means the possibility to completely abandon the iPad, especially for those who were used to using the iPad mini. The 5,5-inch screen is great for surfing, reading news and watching movies on the go.

Precisely because the iPhone 6 Plus is a practical device for a wide range of activities, tablet "inspiration" in the form of a larger battery is more than useful. The smaller of the new iPhones remained more or less at the level of the iPhone 5s in terms of durability, but the 6 Plus model is much better. Some reviewers even reported that their phone lasted two whole days.

I can say for myself that it is possible, but only partially. At first, due to the poor endurance of my iPhone 5, I was used to save money on my phone and left a large part of my digital activities to the iPad mini or MacBook Pro. At that moment, I really comfortably lasted the next day with the phone without charging.

But then came the gradual abandonment of the iPad and, for less complex activities, the MacBook. I suddenly started playing more games on my iPhone, watching movies and series on the bus or train, and with that, of course, the battery life also deteriorated. In short, the iPhone has become such a usable device that you really use it all the time and all day long. So expect that you won't have to limit yourself in using your phone, but you probably won't avoid daily (or nightly) charging.

More capable and powerful

Before we get into the next part of this review, let's clarify the subtitle used above. Rather than the dazzling performance of the iPhone 6 Plus, we're going to talk about its new capabilities. The reason for this is the fact that recently Apple phones do not age as quickly as they did with earlier updates (hardware and software). Even the two-year-old iPhone 5 has no major problems handling iOS 8.

What's more, although the iPhone 6 Plus is a fraction of a second faster in animations, is better at opening more and more applications, and will surely become the scene of technologically amazing 3D games in the coming months, the performance of its processor and graphics chip will be wasted from time to time. It is more of a system error than the hardware itself, but a complete product is expected from Apple on the first day of sale. Far more often than with previous Apple mobile products, we encounter inexplicable stuttering during animation, unresponsiveness to touch gestures or even freezing of the entire application with the iPhone 6 Plus. During two weeks of use, I encountered these problems in Safari, Camera, but also in Game Center or directly on the lock screen.

Therefore, rather than the performance, let's take a look at the new functions that the iPhone 6 Plus received in the associated improvement of the phone's photographic side, so let's start with it. Although we won't find more pixels under the alarmingly protruding camera lens, the iPhone 6 Plus's camera surpasses previous generations. Both in terms of image quality and available functions.

Photos taken by the iPhone 6 Plus are more accurate in color, sharper, less "noise" and undoubtedly belong to the top in the field of mobile phones. You may not recognize the image improvement in comparison photos between the iPhone 5s and 6 Plus, but the fundamental difference is in the conditions under which the largest of the Apple phones is able to take pictures. Thanks to hardware innovations in the form of optical stabilization and so-called focus pixels, you can photograph moving objects and use the camera even while walking or in poor lighting conditions. Compared to lower (we can also say smaller) models, the phone is able to focus in a fraction of a second.

The software side of the phone will then take care of the further improvement of the image, which the user does not even know about. The camera offers an improved HDR Auto option, thanks to which the iPhone (if necessary) takes several pictures at once and then combines them appropriately into the best possible result. Of course, this function does not work 100% and sometimes results in unnatural color or light transitions, but in most situations it is very practical.

 

Video recording is a separate chapter for the iPhone 6 Plus. It has received several improvements, and not only thanks to the already mentioned optical image stabilization. The default Camera app can now record time-lapse videos as well as slow motion at 240 frames per second. Although these are not functions that you will use every day, as one of the available tools within a comprehensive recording device, these innovations are certainly welcome.

Even on the iPhone 6 Plus, time-lapse videos, or more simply English timelapse, face an inconvenience that comes from its very nature. You need a longer period of time to record them. I'm not pointing out this very obvious aspect here because of my poor opinion of the readers' intelligence, but because the iPhone 6 Plus can't quite handle the longer recording time very well. Where optical and digital image stabilization saves a normal shaky video or photograph of an object in motion, it has no idea when it comes to timelapse.

When shooting handheld, we do not achieve such perfect shots as with the Hyperlapse application from Instagram, even when the phone is apparently sufficiently supported. After all, the iPhone 6 Plus has some weight, and even its dimensions clearly do not help with sufficient support for filming. Therefore, it is better to use a tripod to take time-lapse videos.

The second function mentioned, slow motion, is not completely new to iPhones – we already know it from the iPhone 5s. However, the new generation of Apple phones has taken it a step further by doubling the possible slow-motion recording speed to an impressive 240 frames per second. However, it should be noted that for most cases the original 120 fps is fully sufficient, producing shorter videos with less distorted sound.

An even greater deceleration is only suitable for really interesting situations (fast dancing, jumping into the water, various acrobatic stunts, etc.) or macro shots, otherwise the deceleration can be too great. Slow motion at 240 frames per second naturally produces very long videos. From the logic of photography, it is also harder to deal with poor lighting conditions. In low light it is better to stay at 120 fps and avoid excess noise.

Leaving aside the glamor of the new camera, most of the phone's capabilities are tied to the operating system. Yes, the A8 chip brings a 25% increase in performance and even 50% in terms of graphics, but we will know this perhaps in a few weeks and months after the release of modern games and other demanding applications. But as it was said a few paragraphs back, built-in applications at some moments are not enough even half the increase in performance and sometimes they simply freeze. This problem is certainly at the expense of the operating system, as well as the creeping thought that the new hardware and larger display could have been handled better. In short, iOS 8 is just a polished iOS 7, but it still retains somewhat sharp edges and does not go far enough in innovation.

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Many of you may be waiting for the verdict, which of the new iPhones is ultimately better, more comfortable, more Apple-like. And believe me, he would. But to be honest, even I still haven't quite decided which of the pair of six phones I would call the better choice. This is because it is a highly individual matter and the advantages (or disadvantages) are not so fundamental for either model that it is immediately clear.

But one thing is certain: you get used to the larger dimensions – whether it's 4,7 or 5,5 inches – very quickly, and the iPhone 5 seems like a child's toy in comparison. Even a staunch fan of the old Apple Steve Jobs will then understand why Android users mocked Apple phones so much.

The iPhone 6 Plus is far from perfect – it's too big for comfortable one-handed use, it sometimes handles the newly available space clumsily, and its operating system deserves a series of really big updates. However, it is certain that the iPhone family has a whole new chapter ahead of it. The change, which many users resisted so much (and I was one of them), will eventually come in handy for all gamers, readers, photographers, but also other users who like to use their phone to create and consume various audiovisual content. And in the end, it should also be good for Apple, for which the iPhone 6 Plus could serve as a springboard for further innovation in the field of mobile phones, where development - it seems - is slowly slowing down.

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