Today iOS 7.0.3 released it looks at first glance like a traditional "patch" update that fixes what was wrong or didn't work as it should. But iOS 7.0.3 means more than just a small update. Apple made a rather large compromise in it when it retreated from spectacular animations across the entire system. And he doesn't do that often...
How many times has Apple made changes in its operating system, and now that we are talking about mobile or computer ones, that did not correspond to the wishes of users. But that's how Apple has always been, it stood behind its actions and only in rare cases did it take back its decisions. For example, he succumbed to user pressure in the case of the iPad's mute button/display rotation lock, which Steve Jobs initially said he would not budge on.
Now Apple has made a bit of a foxy step aside when, in iOS 7.0.3, it allows users to turn off animations when turning on or closing applications and unlocking the phone. It may seem like a small thing, but in iOS 7 these animations were very long and, moreover, quite demanding on the phone's performance. On the latest machines like the iPhone 5 or the fourth generation iPad, everything worked fine, but older machines gnashed their teeth when biting through these animations.
It's nice that iOS 7 also supports older devices like the iPhone 4 and iPad 2, for which Apple is usually praised, but more than once in recent weeks users of these models have wondered if it wouldn't be better if Apple cut them off and they didn't have to afflict. iOS 7 did not behave nearly as ideally as the fine-tuned iOS 4 on the iPhone 2 or iPad 6. And the animations played a significant role in this, although of course they were not necessary for the system to run.
It's true that a similar situation happened with iOS 6. The oldest supported devices simply couldn't keep up, but the question is why Apple didn't learn from it. Either the new system should have been better optimized for older devices - for example, instead of limiting the camera (we'll take any insufficient performance aside, this is an example) remove the already mentioned animations - or cut out the older device.
On paper, supporting three-year-old devices may look nice, but what's the point when the users suffer the most. At the same time, at least in part, the solution, as it now turned out, was not complicated at all.
After blocking animations during transitions, which also removes the parallax effect in the background, users of older devices – and not just iPhone 4 and iPad 2 – report that the system has become faster. It's clear that these aren't major changes to the system, the iPhone 4 still doesn't handle iOS 7 very well, but any change that benefits all users is good.
I'm also convinced that many users of the latest devices, which run iOS 7 smoothly and with them, will turn off the animations. There is no reason to use something that only delays and has a poor effect. In my opinion, Apple is trying to cover up its partial mistake, which it did not have to do in iOS 7. And foxy also for the reason that the option to turn off the animations is very cleverly hidden in the Settings > General > Accessibility > Restrict Motion.
iOS 7 is far from free of all flies, but if Apple is as self-reflective as it is now, it should only get better…
Great, the stupidity can finally be turned off.
I don't mind the effects themselves so much as how long they last. keep waiting until the rearrangement of icons ends, or until the animation of opening the application ends... sometimes it's enough just to turn on the calculator, then turn it off, turn on another application... and you've had enough. I'm missing the animation a bit now, but it's going faster, which is good.
(I have an iPhone 5)
I agree :-) personally, I also like the blending animation better :-) which I think is effective and fast enough :-D flying icons were not my style and I also have an iphone 5 and it flew decently there too :-)
It's a great option, I turned it on myself on the iPhone 4 (or turned off the effects), but I have to disagree with the fact that it runs somehow badly. iOS 7 runs very well on four, although not all effects are smooth, but with 7.0.3, for example, scrolling on the desktop is as smooth as on fives, and compared to iOS 6 on 3Gs, it is overall much better optimized.
PS If you are having trouble with iPhone 4, do a clean install, it will help a lot
I agree, turning on 'turn off the effect' :) helped a lot.. I tried a clean installation myself after migrating to iOS7, but this switch helped quite noticeably.. No more x-second waiting for the tipped picture from the application to change in a real clickable environment.. Hats off and respect for this.. Otherwise, the support is ad absurdum basically 4 years, since basically all the updates that are available until the next iOS version is released apply to the iPhone 4.. Because, for example, from the point of view of security and compatibility with popular apps it's almost priceless..
Due to the demandingness of the new iOS, I was thinking about the 5S. But 4S could also be considered in this way. How does the system behave there?
it's not so bad, but iOS 6 was completely error-free... we always argued with my android friend and I argued that the system was flawless... now it sometimes crashes (a little, but still), sometimes it switches, safari sometimes crashes... in addition, I don't have support for winXP but that's another story... I'll try it without animations and see, but the iP 5 is much better
Win XP is no longer supported even by Microsoft, so why should anyone else support it?
Because it is also written in iTunes that it is for winXP SP2 and higher ;-) And also because MS still supports XP, support ends in half a year!
I've been using it on 4S since the first beta and I personally have no complaints, except for beta 2. This update really sped it up appreciably - animations on so far.
On the 4S subjectively, after the update to 7.0.3, the acceleration is still greater than on the 4. Applications almost do not crash. Go to Safari, it's heaven and bagpipes.
Much praise.
I have an iP 5S, all animations are on and everything works like a charm. Sometimes too fast :) they obviously optimize everything for the latest iPhone/iPad…
No one uses such 3-year-old stuff with them anymore :-D. But it's worse that they should sell them anyway!
it would be great if they allowed a downgrade!
That wouldn't be cool considering it would be a security hole against Activation Lock!
Nothing against it, but the animations can be turned off even without updating to iOS 7.0.3!!
In previous versions of iOS 7, there was an option to "Limit movement" in the settings, which only resulted in turning off the Parallax effect.
Well, it's still the same. Although I haven't tried it before, everything is limited by that setting, but before and after the update, the label for Reduce motion is identical. So it wouldn't even occur to me to think that it would turn off the animation.
So when I updated to iOS 6, I didn't have anything slow on the iPad 2. I was satisfied.
I was unhappy when I upgraded to iOS 7. 1. Ugly graphics 2. It was slow.
The step to turn off the animation has been there since at least version 7.0.2, so it's beside the point.
I'm already quite satisfied with the behavior of the iPad 2 (since the last version), the ugly graphics are still there, but I'm getting used to it. It's also crazy that the icons are different on the iPad and in MAC OSX.
I can't update from 4 to 7.0.2 on iPhone 7.0.3.. normally it downloads and says it's installing, but after restarting nothing changed and it stayed on 7.0.2.. on iPad 3 it's fine.. does anyone know what by that?
At 4s you can see a noticeable acceleration. I would especially like to turn off animations and parallax.
So I also finally switched to 7 OS, ipod and ipad 4. Perceptible acceleration in Safari on the ipod, as a browser it worked very well. I missed that flicking of my fingers a lot, a habit from the mac..I've been drooling over the ugly form for so long that I even like it..So I'm sorry for the sloppiness in the previous posts..:)
We do not recycle. Restrict movement in iOS was indeed there, but it didn't do what it does now.