Close ad

Since the latest update, the iOS version of the YouTube app supports app streaming and improved communication with its viewers. The application thus began to fully support the ReplayKit platform, which is primarily intended for streaming content.

ReplayKit was first introduced two years ago, with the arrival of iOS 9. At that time, it was an option that could be used mainly by developers, who were allowed to stream the content of the screen to their clients during various demonstrations of news, etc. In iOS 10, the possibility of streaming local content online.

If you want to get started with YouTube streaming, it's fairly easy. You need iOS 10.2 or later, a compatible iPhone, iPad or iPod Touch and the latest version of the YouTube app for iOS. However, the most complicated will be the condition of the minimum number of subscribers. If you want to stream on YouTube, you must have at least one hundred subscribers on your channel.

If you meet all the conditions mentioned above, you can happily start streaming directly from your device. In the settings, it is possible to specify the channel settings and the latency level, from normal to "ultra low", at which the real response of the stream should be within two seconds. In terms of inputs, the stream can record both what is happening on the screen and data from the FaceTime camera and the audio track from the microphone.

The YouTube app is also great for interaction with your viewers. Thanks to very low latency and new possibilities for communicating with viewers, everything is relatively easy, fast and efficient. Streaming is also no longer limited to games (via the YouTube Gaming app). So you can stream anything you want (and that doesn't violate the EULA). Whether it's games, creative applications or various tutorials.

Source: 9to5mac

.