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I'm not a rock player of the latest pieces, but if I get my hands on an interesting piece, I'm happy to play it. Now I got my hands on an interesting puzzle game, which, with its catchiness, almost did not let go of my iPhone.

It is a simple puzzle game – Woozzle. Your task is to fill all the "containers", which will turn them gray and end the level. Different colored balls are released on the top shelf, which you then send between the containers. The concept is really simple, but not so much that you can fully play the game in one afternoon. The game reminds me of an old MS DOS game called Logical, where the mouse cursor was replaced by your fingers. The levels are slightly different and the controls are a little different, but otherwise it's almost the same and maybe even more catchy.

There is nothing to complain about the game concept. A simple guide guides you through the basics of controlling the game and the conditions for completing the level. Often, new and new tricks come into play. These will make it "inconvenient" for you to complete the level in the shortest possible time without getting the full 3 star award. Once it's a solid color container that won't be marked complete until you put the appropriate color into it. Secondly, there are different switches that change the path and send the balls elsewhere or even precisely given "switches" - they only let the ball go in a certain direction and then turn 90 degrees.

The gameplay is interesting, because it is done on purpose that the containers only rotate to one side. This results in two things. One of them is that the game is not combo at all. You don't have to remember another gesture, you just click on the container and it turns 90 degrees to the left. Sometimes it is very impractical, especially when three out of four are full and you would only need to turn the container one in the opposite direction. On the other hand, the levels are not so easy to complete for the full number of stars (dots in this case, but the principle is the same). The second thing is the already mentioned higher difficulty, but not so much that it discourages you. However, my biggest problem while playing wasn't the difficulty, but sometimes I had trouble reacting quickly and correctly. However, this is not a problem with the game, but I've gotten used to playing logic speeders as such and I have to admit that the more I played, the more this problem went away.

You can judge the graphics from the embedded images, they are beautifully drawn, which reassured me. Along with the music, this game had a similar feel to Zen Bound. Zen Bound isn't about speed like this game, but I didn't mind not getting full stars here either. I enjoyed playing the level over and over again. It wasn't because I had to, but rather I enjoyed the level - even for repeated playing. The best thing was to stretch out nicely in a bath full of suds and put this game on and play. Very refreshing and relaxing. However, if you're someone who can't relax until you have all the stars lined up nicely, then you won't be relaxing much.

There was one more thing that caught my attention in the beta version that was available to me. Although there are a total of 60 levels in the game, the level editor is not yet available in the menu. So if you finish the game and want new levels, it won't be a problem to create your own. Unfortunately, I didn't ask the authors how sharing would work. If because of this possibility, they will separate the section on their website where we can share levels, or if it will be possible through the Game Center. Alternatively, whether it will be possible to purchase additional levels directly from the developers. Anyway, I think that if you like this type of games and you will be sad to finish it, you will have the opportunity to prolong the gaming experience.

Overall, the game is very addictive and definitely worth playing. On my iPhone, it got an honorable place among the few games that I play really often - for example, on the bus or during various breaks. Alternatively, if I want to "play my game", I will definitely reach for this game. I admit, it might not be everyone's cup of coffee, but if you like puzzle games and even more puzzle speedsters, don't hesitate.

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