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After the huge success of the original card roguelike, Slay the Spire, various followers of the game have recently started to appear, wanting to ride the wave of the popular trend. Some even stoop so low as to completely copy the entire concept of the game and settle for just reskinning and changing the names. However, some still manage to develop the young genre in an interesting way (for example, like the great Monster Train from last year). Fortunately, our game today belongs to the latter category.

Roguebook is the work of the studio Abrakam Entertainment, which was assisted in the development of the game by none other than Richard Garfield, among others, the creator of the most popular collectible card game in the world, Magic: the Gathering. Even though Garfield has already had a few setbacks - namely the not-so-successful Keyforge or the now-reworked Artifact - the originality of his concepts can't be denied for the most part. And the first of them manifests itself in Roguebook already in the description of the story. In the game, you will not be running around anonymous dungeons, but you will be jumping between the pages of the title book in which you are trapped.

At the beginning of each playthrough, you choose two different heroes, which will then have to complement each other in the game using clever card combinations. Their correct placement will also be an important part of Roguebook - one of the heroes will always stand directly in front of the enemies, while the other will support him from the ambush. Each passage through the Roguebook will of course be procedurally generated, so the game will hopefully be able to keep you occupied for tens of hours with a bit of luck. The developers themselves mention twenty hours as the time needed to beat the game for the first time. Roguebook isn't out until the summer, but thanks to the Steam Games Festival, you can try it out in a demo version right now. Download using the button below.

You can download the Roguebook demo here

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