Yesterday, Tim Cook again participated in the Good Morning America program, which is broadcast by the American station ABC News. Given that the keynote took place a week ago, it was clear in advance what the core part of the ten-minute discussion would be. In addition to new products, in the interview he also mentioned the legacy of Steve Jobs at Apple, his enthusiasm for augmented reality and the current problem that concerns the so-called Dreamers, i.e. the children of American illegal immigrants.
Probably the most interesting information came as a response to a message from a viewer who was concerned iPhone X prices. According to Cook, the price is for the new iPhone X justified considering what they managed to implement in the new phone. Cook even called the new product's thousand-dollar price tag "a bargain." However, he also mentioned that the vast majority of people will buy the new iPhone X either from a carrier, using a "good" price offer, or based on some kind of upgrade plan. It is said that few people will pay those thousand dollars at once for a phone in the final.
Augmented reality was the next shake-up, which Cook is personally very excited about. The release of iOS 11 together with ARKit is said to be a big milestone, the essence of which will be revealed in the future. During the interview, Cook demonstrated applications for augmented reality, specifically for visualizing new furniture. Augmented reality will help users primarily in two areas, namely shopping and education. According to Cook, this is a fantastic teaching tool whose potential will only continue to develop.
It's a great solution for shopping, it's a great solution for learning. We convert complex and complex things into simple ones. We want everyone to be able to use augmented reality.
Furthermore, in the interview, Cook tried to dispel users' concerns about security, with regard to the data obtained through Face ID. He also mentioned the so-called Dreamers, i.e. the descendants of illegal immigrants, whose support he expresses publicly and who he stands behind (there should be around 250 such people at Apple). Last but not least, he also spoke a few words about the role that Steve Jobs' legacy plays in Apple.
When we work, we don't sit and think "What would Steve do in our place". Instead, we try to think about the principles on which Apple as a company is built. Principles that allow a company to create incredibly great products that are simple to use and make people's lives easier.
Source: Cultofmac
So, of course, they will pay for the development, although from my point of view the iPhone X is no reason why I would switch...
In the end, it might be a dead end, but they might use some of it in the future... no one knows...
That's how it is with every first shot, some news :-). Touch ID began to be used only half a year later. 3D Touch started to be used about a year later and is still not used as much as it could be. People just aren't very used to it, and developers don't want to come up with something else for half the devices. Etc.
It's like users used some device that can do something, but they waited half a year, or a year before they started using it? Do you have that from any Apple statistics on the use of specific functionalities?
Apple integrates its functionality right away, but unfortunately other developers don't use it much. For example, it took 1/2 year to lock an app and unlock it with Touch ID before the first apps were able to do it (= my experience)
To this day, I still use 3D Touch for 3 things where it is mostly impossible otherwise. But again, I don't know a whole bunch of applications that would use it. Wow?
Yeah, I use 3D Touch almost every time I use my phone.
And are these Apple programs and functions, or from the last developer?
Both.
Isn't it described somewhere how to use 3D touch? I've learned to use it to click through applications, but otherwise I haven't yet found out how to effectively include it in WF, it's probably because the iPad Mini 2 doesn't have it yet and I use it more for "serious" work than the phone :-(
That's exactly the problem, because you don't have all the devices, the development is duplicated and no one wants to do it ;-).
I personally found how to use it in the Tips Application from Apple. I use Dam for Live photos, sometimes previews, sometimes offers on some applications. Yes, but it's great for writing corrections!!!! It was definitely missing there.
I'm used to using double click on TouchID to click on an application.
Again, the development is not duplicated. This one is pretty well taken care of. I'm not 100% sure, but when it comes to devices that don't have 3D Touch, the code just gets cut off or just doesn't work. This is a bigger problem to develop for more resolutions, even though it was introduced a few years ago, their "adoptive" design is still problematic and if you don't like how it looks on a given device, you can draw the entire application for the given device yourself and that then leads to the fact that most devices have this design that adapts to the screen and then the application is drawn for a few non-standard devices. I haven't tried XCode 9 yet, maybe they have already improved it somehow, or at least fixed the errors that were in 8 and that the apps were blocking for me...
You see, I didn't even notice the clicks, neither did the live photo. Anyway, clicking through apps via 3D Touch is gone in iOS11 :-/
The code doesn't get cut, it just doesn't 'work', it was done that way back in the days of Motorola T2288 and R.
Resolution is not that important, iOS has scaling in it, there are limitations for developers because there are still low resolution iPhones (all the smaller models) on the market, iOS app developers have to spend more time on it than they would like.
I try a stronger touch everywhere on icons, pictures, buttons, links, texts, etc., and I try to remember where something happens. It is a fact that I use it most when writing to move the cursor in the written text (as N2by writes). But also many other places...
Oh yeah, that's what I'm trying too, but I found out today that iOS11 killed my "3D touch" app switching. Although some applications are great for setting up a meeting, a document, etc. But it's not something I do every day. I also use it for cursor movement, but I find it's the only thing I have left in my workflow. Then also setting up a meeting in the calendar, nothing else...
Otherwise, I'm not sure, but I suspect that the API for Touch ID was not available from the beginning, but that Apple released it to developers later...
I'm just reacting to the headline that "it's expensive", nothing more, nothing less. The customer has to decide if he wants it…
Ideal when everyone is arguing with the price if they DON'T buy it. Then they would make it cheaper, or at least release something for reasonable money ;-).
But on the other hand, I bet that there will be enough people to buy it, so this effect probably won't happen much.
That's exactly why I don't understand why everyone is squealing because of the price, but then I'll buy it anyway :-D.
On the other hand, the 8 is actually "cheaper" if you say it has more storage.
The development of the iPhone X cost nothing in terms of profitability. More technologically advanced models appeared in the world more than three years ago. Apple is a bit upset with Xiaomi for blowing the world premiere of a bezel less model in a comparable size.
iPhone 8 and 8 Plus is the same shame as the model series 6. Set up to not last long. I would recommend staying with the iPhone 7 and 7 Plus for a year, which stand out with a sturdy and proven construction made of a better composite than the 8 and 8 Plus. Thanks to the bonding technology and the adhesive used, the Series 7 is currently the best sealed phone on the market. In terms of strength on the bench press test, it has no competition (yet).
Well, the development of Face ID certainly cost something, I don't know what's inside, but I would say that it also cost something to put the components together, or to develop the boards (I'm not a HW designer, but I reckon it ate up some time). Although they already have most of it designed, there was definitely something that was a problem that needed to be solved…
Yes, the profitability will be somewhere else, but I still understand why the price is like that. Yes, I admit it could be lower, but what, I'm not a target, if I were, I don't care about the price...
Thanks for the recommendation, it doesn't have the WOW effect for me personally, so I'll stick with 7. However, it should be noted that I have practically had no WOW effect since 3. My Apple phone will last me the 5 years before I update. Yes, I would probably go from 5 to 8 this year (not X), but I ended up going last year because of 3 things. Water resistance (I don't need it in the pool, but I'm too lazy to deal with the weather, so if I get wet, nothing happens) and Touch ID (I didn't enjoy writing code anymore), diagonal (after all, I'm only dealing with SSH and VNC on servers as an emergency, so the 4 inches are not enough, even the 4,7, but it's better and I still take it as an emergency). If not for these 3 things, I might upgrade this year or wait another year. A faster processor, more ram is no reason for me to upgrade my phone.
I wouldn't argue that it costs Apple a bit more to assemble the parts into a prototype than an anonymous Chinese brand with a tiny market share. In terms of development costs in relation to the scale of production, everyone calculates it themselves.
Apple has only three new models, the Chinese have thousands. The hw design is the cheapest in the whole process.
Apple will save a significant part of the cost of running the production lines thanks to one type of phone design 4/4S-5/5S/5c/SE and 6/6S/7/8.
Software costs something, a significant part of the code and services are outsourced to Google. iCloud is hosted entirely by Google, both companies are US, although they appear as competitors... the common interest is the benefit of the US economy.
Most Apple users do not realize that their photos and data in iCloud are actually in Google.
Economies of scale are so high in the amount of production scale that development costs are a completely negligible cost item compared to the fees that Apple pays Google for outsourcing services like iCloud.
What I value most about the iPhone 7 Plus is its durability, it is not officially certified, but it is a long-term model that was ordered by the US Army. The design of the iPhone 7 Plus is the most comfortable of all current models, even compared to historical models or certified devices like the V11.
TouchID vs FaceID, that's the type of innovation I 'can't hear' I already have face recognition/iris/… firmly tied to the exploding NOTE7. I'll wait two or three generations for it to work convincingly like TouchIDv2. :P
The photo…. Does it look like he's mocking you?
That's a hit, because we don't have any convenient phone purchases ;-).
There are times when you can tell - I bought a 6sPlus 128GB two years ago instead of the 31000 it cost from TM for 22000, plus installments for a flat rate for 2 years.
And I'll take an iPhone X just like that ;) I'm guessing it's about 256-25 thousand for the 27GB.
I didn't have such an offer, but I bought an iP6s 64GB (at that time, the medium version) for NOK 20600 in a sale at Datart, but I had a discount of NOK 2790 from my previous purchase (which I won't have now). The official price was around 25k.
So you're not very smart either.. :-)
Of course, it's not expensive for Cook, for him it's small enough to distinguish.
At first, I also doubted the price, but it resonated in my head and in the end I'm happy that the price will be like that. At least it won't be a loaded meatball, and that's good.