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The current world of mobile gaming is rather strange. Yes, it generates an incredible amount of money, but at the same time, some promising titles are terminated before they deserve it. In addition, there are such oddities based on famous names and ports of old verified titles. A proper game is still nowhere to be found. 

We have already written about what awaits us this year in terms of top game titles. Rather, this article should dwell on the logic of what is based on mobile platforms, specifically iOS and Android. And it's often not a pretty sight.

Case #1: Scrap what you can 

Tomb Raider Reloaded it's not a great game, it's not particularly fun or original. When Lara Croft Go was released on mobile, it was a great title that had an idea, great design and gameplay. But the subtitle Reloaded builds and falls only on the famous name, because otherwise there could easily be Indiana Jones or Obi-Wan Kenobi in their specific worlds. This is just to milk the In-Appy players if they happen to enjoy it. Fortunately, this stops before you start pouring real money into the game.

It's very similar Mighty Doom. Anyone looking forward to FPS action is out of luck. This looks exactly like Tomb Raider Reloaded, just a slight variation on the gameplay principles, but even then it's just a name ripper that has very little in common with the original title. Unfortunately, when players hear about it, it's no wonder that similar games are created. After all, success is measured by money earned, when even here there are a lot of In-App purchases.

Example #2: Capitalize on what already exists 

Both the App Store and Google Play are full of ports of classic adult games. If the original game has a famous name and there is some possibility to debug it for mobile platforms, then it happens. Sometimes it succeeds and added value comes in the form of extra content, a remaster of graphics and tuned controls is then a matter of course. Current "newbies" are needed Cop 7, which is trying to make some more money for its developers, or Baldur's Gate: Dark Alliance.

But sometimes it doesn't work out. It is Baldur's Gate: Dark Alliance that looks so terrible that I have no desire to buy it, because it does not rely on In-App but a one-time purchase worth CZK 249. I would like to give them to the developers, as I did with the remaster of the first and second parts, as well as in the case of Siege of Dragonspear, Icewind Dale, or Neverwinter Nights, but each time there was a progression that was simply not there. I don't want thanks.

Example #3: The exception that proves the rule 

Worms WMD: Mobilize it's based on the popular worm wars, so yes, the title draws from the old and good theme, but it's a new title that's just faithful to the original. And that's good. It doesn't play tricks, it's just as funny, just as playable, it presents you with new content, and it's not even expensive, because 129 CZK is not such a huge amount for the fact that you won't find In-Apps here anymore.

Understanding the gaming mobile market is quite difficult. Some scraps last quite a long time, well and still make money for their creators, some great games with clear potential then completely fail and the developers don't even pay for the time they invested in it. If you want one more tip on one gaming gem you might not know about, try it happy game from the Czech developer studio Amanita Design, which has games like Samorost, Machinarium, Botanicula, Chuchel and others in its portfolio. It's more of a prank than a regular game, but know that you've never played anything like it. 

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