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Apple iPhones have undergone an unprecedented evolution in recent years. In particular, we received advanced chips, great displays, first-class cameras and a number of other cool gadgets that generally make our everyday lives easier. The aforementioned better chipsets have endowed current phones with unprecedented performance. Thanks to this, iPhones are theoretically able to launch even so-called AAA game titles and thus provide the user with a more or less full-fledged gaming experience. But the problem is that nothing like that happens.

Although today's iPhones have relatively solid performance and could handle a number of decent games without the slightest difficulty, we are simply unlucky. Developers don't provide us with such games, and if we want a full-fledged gaming experience, we have to sit down at a computer or game console. But in the end, it's logical. Users are not used to gaming on mobile phones, nor are they willing to pay for mobile games. If we add to that a significantly smaller screen, we get a solid reason why development alone is simply not worth it for developers. This seems to be the best explanation. But then there is another device that completely undermines these reasons. The handheld game console Nintendo Switch has been showing us for years that it is possible even with a smaller display and it has its target group.

If the Switch works, why wouldn't the iPhone?

The Nintendo Switch gaming console has been with us since 2017. As already mentioned, it is a handheld device aimed directly at games that can provide its user with a good gaming experience even on the go. The core in this case is the 7″ display, and of course there is also the possibility to connect the console to a TV and enjoy gaming in a big way. Of course, considering the size and other aspects, it is necessary to take into account a number of various compromises on the performance side. That's what many people were afraid of, so that the whole concept of the product wouldn't die due to weaker performance. But that didn't happen, on the contrary. The Switch is still gaining favor with gamers and overall you could say it works perfectly.

Nintendo Switch

This is precisely why a rather sharp discussion has opened up among apple growers. As already mentioned, if the rival Switch can do it, why can't the iPhone give us the same/similar options. Today's iPhones have perfect performance and thus have the potential for AAA titles. Despite this, the mobile platform is overlooked, even though they are more or less very similar devices. So let's now quickly compare the iPhone and the Switch.

iPhone vs. Switch

As we mentioned above, the Nintendo Switch is based on a 7″ display (Switch OLED is also available) with a resolution of 720p, which is complemented by an NVIDIA Tegra processor, a battery with a capacity of 4310 mAh and 64GB of storage (with a slot for memory cards). However, we must not forget to mention the docking station with a LAN port and an HDMI connector for transmitting images to the television. As for control, there are controllers called Joy-Con on the sides of the console, with which the Switch can be controlled in all modes - even when playing offline with friends.

For comparison, we can take the magnificent iPhone 13 Pro. This phone offers a 6,1″ display (Super Retina XDR with ProMotion) with up to 120Hz refresh rate and a resolution of 2532 x 1170 at 460 pixels per inch. The performance here is taken care of by Apple's own A15 Bionic chipset, which can please with its 6-core processor (with two powerful and 4 economical cores), 5-core graphics processor and 16-core Neural Engine processor for better work with artificial intelligence and machine learning. In terms of performance, the iPhone is miles ahead. At first glance, the iPhone is significantly ahead of the competition. Therefore, it is necessary to take into account the price. While you can buy a better Nintendo Switch OLED for around 9 crowns, you will have to prepare at least 13 crowns for the iPhone 30 Pro.

Gaming on iPhones

Defending yourself by saying that so-called AAA titles cannot be played on devices with a smaller display is directly refuted by the existence of the Nintendo Switch handheld game console, which has a large group of fans worldwide who absolutely cannot tolerate this portable toy. Would you welcome the arrival of the best games for the iPhone as well and be willing to pay for them, or do you think this is a waste?

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