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From the combination of imagination and simplicity, once again a great game blossomed, which took a place among the best free games in the App Store.

The game Okay? was created by Philipp Stollenmayer as his seventh app, and as you can see, while he set a price per purchase in most previous apps, in his latest installment he takes an unusual business concept - pay only if you want and how much you want.

OK? so we first download it for free, play a few levels, after which we are offered to pay. If we refuse, we're told it's okay and we play on. There is no limitation of the number of levels or even a complete stop of the game.

Simply dragging your finger in a certain direction fills the game. From the point where we start, the ball will fly in the direction we point. With this ball, we have to touch certain white objects on the surface, from which the ball will bounce, as a result of which the given object will disappear. There are often other black cubes that complicate our efforts to destroy the desired objects.

Actually, sometimes it only looks like a "complication" at first glance. On closer reflection, however, we find out that black cubes can often be used in exactly the way we need them, and without them, the level might not even be possible to complete.

Levels gradually become more and more difficult and new tasks are added. For example, a ball must pass through stretched strings. Both the graphic processing and the musical aspect must be praised. Although there is no music playing here, the individual reflections of the correct cubes harmonize and create a pleasant interplay of tones.

OK? is a simple breather that will entertain us, but will certainly not get us out of our chairs. Nevertheless, it is able to shorten long waiting times.

[app url=https://itunes.apple.com/cz/app/okay/id962050549?mt=8]

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