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At a time when there was no iPhone, the Windows Mobile operating system reigned supreme in the field of communicators. However, it didn't offer a particularly good media player at its core, so many users had to turn to alternatives. Once upon a time, CorePlayer was considered the best player of its time. Eventually, this legend will also appear for iOS.

In its time, CorePlayer stood out mainly for its options and pleasant user interface. There was almost no format that CorePlayer couldn't handle, and if you had a powerful enough device, you didn't have to bother converting videos at all. When the first iPhone saw the light of day, many developers sensed a great opportunity in a new market, waiting only for Apple to release developer tools. Among them were the authors of CorePlayer. They had the first version of their player ready before the SDK arrived.

However, the license at the time did not allow the existence of similar applications, as they directly competed with the native ones. Development therefore went to the ice for a while. The first hope was the introduction of the fourth version of iOS, which canceled some restrictions and development could start again. With the introduction of the iPhone 4, it was clear that there was a phone that could handle most formats smoothly even in higher resolutions. For the last 9 months, the authors have been working on a new version, and according to their words, their application should soon be sent to Apple for approval and should then be released together with the Android version.

So what can we expect from CorePlayer for iOS? The developers aim for the app to be able to play 720p videos in non-native formats. And although it does not seem like it, it is not easy to achieve such a result. Apple has not yet released an API for hardware video acceleration, so all rendering must take place at the software level, which is also the reason why we haven't seen a really powerful player yet. CorePlayer should handle most known video formats, including subtitles, and in addition to video, it will also offer music playback. The question is whether it will access the iPod library for music or rely on its own storage.

So let's see if CorePlayer for iOS lives up to its reputation unlike VLC, which did not live up to its reputation from desktop operating systems. For a rough idea of ​​how the program could look in terms of the user interface, watch the following video. It should be noted that it comes from a time when there were no developer tools yet.

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