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One human skull, some lemons, some herbs for seasoning. The game Death and Taxes by Placeholder Gameworks begins with a description of such a recipe. However, after completing the instructions, you will not be excited by a tasty meal, but by the birth of the mortal himself. The game then fits you into his role and you will embark on an unenviable journey full of decisions about who will die and who deserves to spend some more time on Earth.

But first we have to point out that in the world of Death and Taxes there is not a single Mortal with a capital "S". So you don't grind your scythe on the souls of the dead for days, but function only as a single cog in a bureaucratic cog under the guidance of a personalized destiny. So every day you go to the office, where you will find the task of the day. It tells you how many unfortunate people from the available selection of people are going to die that day. The instructions are then not only limited to quantity, but also to different characteristics, which you can easily deduce from people's descriptions.

The gameplay then works mainly on the principle of personal responsibility, where you can make decisions according to your own conscience in addition to blindly following work orders. After all, you can constantly follow the news from the earthly world on your death smartphone, and you can therefore consider it appropriate that the loss of some people would have far-reaching consequences for the world. The game finally ends with a view of the world whose direction you directly caused by your choices. You can reach it in a few hours, so the developers advise that each passage through the game is unique and should compel you to play it again.

 You can download Death and Taxes here

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