Since the launch of the first generation iPhone in 2007, the user experience has not changed much. However, over time iOS has added several features that require some intervention in the user interface (UI). Another reason may be the iPad introduced in 2010. Due to its larger display, it requires a somewhat different layout of the controls.
Linen textures, or just wherever you look
That you didn't know what it was about at first? After looking at the picture, you will surely understand everything. There is hardly a single apple grower in the world who has not seen this texture in his life. In iDevices, it first appeared in iOS 4 as a background in the multitasking bar and also in application folders. There's nothing wrong with that, of course, because you need to somehow separate the two different UI levels for better orientation. We can therefore understand the linen texture as the bottom layer. Later, this texture made its way to the login screen in OS X Lion, to Mission Control whether Launchpad.
But with the arrival of iOS 5, it was only used as a background for the notification bar that slides out from the top edge of the display. It can feel like the home screen is placed between two linen cloths. In the case of the iPad, the situation is even worse, because the linen blind takes up only part of the display and looks a bit cheesy. At the same time, the solution is absolutely simple - just replace it with another more tasteful texture as in the following picture.
Music and going back in time
Apple designers' obsession with designing UIs to make apps look like real objects continues. As far as Calendars whether Contacts, their UI looks good on the iPad display. It could be argued that excellent. But they really have to Hudba look like a jukebox? In iOS 4, when there were still apps Hudba a Videa linked in the application iPod, resembled the iTunes user interface. In iOS 5, it's completely different. Around the edges of the display there is a senseless imitation of wood, the control buttons have a square shape and the slider looks like it came from a 40-year-old Tesla radio.
Camera shutter for big paws only
iPhones and iPod touches have the shutter button literally under the thumb near the home button. Taking a photo is so easy, and in case of emergency, the snapshot can be "clicked" even with one hand. The situation is different with the iPad. The control bar moves around the screen according to the orientation of the iPad. In landscape mode, the button is exactly in the middle of the longer edge, and to press it you have to stick one thumb to an unreasonable distance from the shorter edge.
No and no turning around
iBooks, Kalendář a Contact. The UI of all three apps is based on real objects – in this case, books. While in iBooks i Calendars can flip between individual pages exactly as in a real book, u Contacts that is no longer the case. Even if we browse in a real directory, we only scroll vertically on the iPad, which is what we are used to on other devices as well. Unfortunately, the user interface has remained in the form of a book and can be confusing for some. Imaginary page turning does absolutely nothing.
Looking for friends - do you like skin?
Another application that Apple's graphic designers have gone wild is called Find My Friends. Good - iBooks, Calendar and Contacts are like books, Music Radio, Notes and Reminders are like notebooks. This could be understood with a narrowed eye in all these applications. But why should a friend location app be designed like a piece of quilted leather? I lack any shred of logic in this step. On the contrary, they probably couldn't come up with a worse option at Apple.
Although the above cases may seem like small things to some, they are not. Apple is a company known for its approach to precision and every detail. Of course, this fact still holds true, but instead of paying attention to the details of some cheesy UI features, designers could think about the current trend. Is it really necessary to give individual applications the appearance of real objects? Isn't it a better way to design a modern, compact and uniform design for all applications? After all, Safari does not look like a zebra, and yet it is a good-looking application. Likewise, none of us would want Mail to look like a mailbox with letters inside. Hopefully, 2012 will be more successful than last year in terms of design.
source: TUAW.com
I completely agree with the article, the music player on the ipad in iOS5 was very disappointing and what got me completely, when I subscribe to a podcast, which is sometimes only audio and sometimes video, I have to search for individual parts in two different places, this is completely out of line and maybe go back to sleep.
I don't want to rush, but be aware of one thing that engineers are not supposed to do design... (I think that was also one of Steve's qualities, because otherwise Apple wouldn't be Apple...) For example, I like the design of FindMyFriends, it's just nice...! And changing the text of Lnu to dark gray...no big deal, it already looks like HTC.) I am convinced that Apple has the design of both products and the graphical environment of the system on a different level than the others, because I obviously take care of the design there as well engineers.)
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I agree too. Apple will first design a unitary GUI, which, especially in Mac OS, simplifies the demand for hw, and then they themselves make one cheesy application after another...
The iPod in the iPad looks really weird. Even if Find My Friends doesn't make sense, I enjoy it quite a bit. :) Thanks for the article!
I strongly disagree with the article. Personally, I like the fact that things look like real objects, because it makes the transition from paper to electronic easier for many people. It's easy to switch to Apple, but it's hard to switch to Android 4.0 with its compact, minimalist and unified UI, because the shortcut is something completely different from what we're used to. The current class has two branches. One is represented by Apple and the other by Google. Just look at the design trends of 2011 and you will find both of these directions. In addition, today's computers are already so powerful that it is not realistic to see the difference in speed between an application with a compact design and a real design. Personally, I'm glad that Apple is following a different path in design than Google, HTC, Microsoft, etc.
With the linen texture, I mean it is a little different, it represents the "bottom" of the UI (although in SIRI you can find another, deeper level, grainy dark), its appearance in the notification menu layer is, on the contrary, logical and imaginative, it is a pull-out blind, rolled up at the top of the screen. That's why it has this surface, it has the logic that it should be made of the same material as the bottom of the UI, that is, in the iPhone, in the iPad, there is now a real mess in the UI...
There's an iPad on the table in front of me, I have an open calendar and I'm browsing the same way as in iBooks, so you must have made a mistake somewhere.
You're right. I've been writing about Contacts the whole time, but my thoughts mysteriously forced me to wrongly criticize the Calendar as well. Of course it rotates. Thanks
http://designedbygold.com/2011/10/the-metaphors-breaking-the-future/
I'm also bothered by the slow scrolling of the screen in iBooks on the iPhone 4. Do you know if it can be turned off somehow? I read portrait, and sometimes when I'm on the subway and I avoid someone or tilt my phone somehow, the text turns to landscape. Then I have to wait a few seconds for it to go back up again.
In the multitasking bar on the left, you can lock the orientation of the display, so it won't flip over.
Thanks, I didn't think of that at all :-)
Game center is even worse
When Airplay is active, the icon is blue!
I would just like to point out that turning the pages in the calendar DOES work. I'm talking about the iPad, of course. Otherwise, I have to agree that not turning the leaves in the contacts is confusing.
So don't get mad at me, but what is this article? Somewhere on mobilmania, I would understand it there, but I've been following Jablíčkář for about a month now, and there are much more meaningful articles that lack factual errors. I have the impression that the author probably doesn't even own an iPad so that he could try everything he mentioned here himself...
If you have noticed, the article has been taken over. You have the source below
100% AGREE. (I read the article with an open mind!)
The author owns an iPad and fixed the page rotation in the calendar. By the way, the warning is already a few comments above.
Then fix the AirPlay one too.
Ok, I also thought it couldn't be done, but it really works in the latest version, but I'm convinced that it didn't work in the previous version...
I agree with some, I don't.
Overall, I like the UI on both phone and tablet. The music is nicely done, everything is nice.
I only agree to Notification Center. On the iPhone, at least it could be that I "slide the display down" and NC would be below it all, like a multitasking bar. It's even worse on the iPad.
The iPad player is crushing me too. And in addition, it stopped displaying the text of the song being played
If you don't like it don't use it……. ipad music design is stylish as well as texture…. This is a completely unnecessary and misleading article
I agree with find my friends, but I find others useful :)
Hmm, agree with the notification bar, especially on the iPad it looks unfinished.
And the non-rotating directory is a bit trickier, if it were to be scrolled through like a physical one, then it would be a user disaster, slow, etc., however, if it's just scrolling, then it's misleading again, the solution is to make it look different, like some modern notebook, and not to imitate an old notebook, if it does not help anything. Unfortunately, it's already on Mac OS X as well.
Well, I like the real application environments that Apple makes. Regarding the FMF, I would probably note that it may mean the historical preservation of maps in leather cases, maybe there will be something to it.
I personally like the real environment :-)))
The music player feels like an Android app except for the volume slider. I really don't think that Jobs liked sharp corners and it hits me in the eye. And I also don't understand why the activated functions and for example the "play" arrow for the tracks being played don't light up in blue. It's confusing. I don't have a problem with the texture of linen. As someone already wrote, it simply shows the lower part due to a certain spaciousness. I almost don't like how they did the pull-out bar. It's like a graft there (iPad) and I think that Apple could come up with a much more intuitive and calm bottom-up so that it's not like Android. Originally, I thought there would be 3 bars. One for things around the signal and connection, the second for notifications and the third for the battery or other things. And they would be completely and more functional from Android. On mobile, the bars would simply overlap.
The UI must make it easier and faster for the user to navigate and navigate in the application. And even if many know-it-alls don't like it, Apple's designers are really trying.
The UI in iOS follows a fairly consistent philosophy across Apple's applications.
I would rather call what is written here a GUI.
I don't envy anyone to invent graphic symbolism of individual applications understandable to users of all cultures and social groups that exist in the world. Certainly, some simplifications and stylizations may seem ridiculous to us, but we understand them and immediately understand what kind of application we are in, an American, a Chinese and a Pakistani will understand it.
An excellent idea of the author of the article - to replace the linen background with an elegant gray. At first glance, great, but then how do I know where I am? What app am I currently in when there's going to be a beautiful unified gray everywhere.
Certainly iOS isn't perfect, but these cheap criticisms won't move people who have obviously never conceptually dealt with GUI creation much forward.
It is a very interesting topic and I would like to read some competently written article about it.
Nice article, I also always want to scroll through the calendar and contacts and it doesn't work :(
Then I also agree that some fads and the wrong identification of the icons (on/off) are hit and miss.
I prefer not to turn on music on the iPad (via iTunes) at all. When I opened it once, I was completely shocked and preferred to close it quickly.
PS: since iOS 5.0, I basically only take pictures with the volume button, I can't reach that icon anymore, it works both on the iPhone and the iPad.
So that's the article…. In essence, full of "subjective" impressions, which are often completely out of line... Maybe the author didn't think of it, but the Apple logo itself is supposed to look user-friendly and friendly, which fruit is, that's why they don't have, for example, a chip or something similar that people who are very technical needn't be deterred. And it's so good for applications too. The studies are fairly clear-cut. When a book looks like a book, people almost overwhelmingly like it. That's just the way it is.