The updated 2018-inch and 15-inch MacBook Pro (9) were launched two weeks ago, and just a few days after the release of the XNUMX″ model, the processor began to experience unpleasant overheating. In the highest possible version, we can find a six-core Intel Core iXNUMX, which is something to be proud of, but at the same time, due to the mentioned problem, its full potential cannot be used. After just a few seconds of intensive work, the processor starts to overheat, which causes a significant slowdown of the computer and a decrease in its performance.
The problem was first pointed out by YouTuber Dave Lee, who tested the latest model and, compared to last year's model, even the latest MacBook fared worse than its predecessor.
Bad news travels faster than good news on the Internet. Therefore, it didn't take long for users to point out this problem more and more. Discussion forums immediately began to discuss what causes processor overheating. Of course, Apple did not come out very well and was accused of negligence.
After a long silence, Apple finally addressed the situation and released a system update on the latest operating system macOS High Sierra 10.13.6. After the release, of course, many users started testing and in most cases, the feedback is positive. The update fixed a major bug and improved computer performance as well.
What was actually causing the problem?
Apple got in touch with the aforementioned YouTuber and together they tried to get to the bottom of what actually causes the overheating. The problem was in the MacBook Pro's firmware, where it lacked a digital key that affected the cooling system under heavy load.
Of course, Apple apologized to customers for the problems caused on their new devices. If you're a new MacBook owner, we'd definitely recommend updating as soon as possible.
"We have at least usable solution for now..." says it all...
You pay a hell of a lot and you get "at least usable" which runs at 2.9GHz under load and has 2DB less noise than the competition which runs at 4GHz...
But unfortunately I don't agree with that either... It has a terrible keyboard (a small stroke, the keys cannot be distinguished by touch)... touch-shit instead of functional keys... a person should look at the keyboard and touch-shit while working... poor connectivity = 0 USB ports …
I have been working on 3 MacBooks in parallel for a long time
– 17" 2010
– 15" 2015
– 15" 2017
Under load, the one from 2010 behaves best (I'm not even talking about the actual battery life). The 2015 and 2017 models are brutally lagging when rendering video in FCX (the UI reacts with a second delay) and the fans are running in such a way that you feel like it will fly off the table...
Now MacOS is really the only thing holding me back from Apple :( – when they make it a closed system like iOS, there will be no reason for me to mess with Apple anymore...
This is what happens when customers confuse a mobile device with a desktop :-) Why don't you render on a desktop. Buying a laptop and then having it render for hours somewhere in FCX is weird. Although it is an expensive thing, it is designed for a certain style of use. Yes, it is also aimed at working with video, but those who need continuous performance can solve it with an eGPU or another desktop.
"Apple designs its products for a certain style of use"
Unfortunately, I would rather say that Apple designs its products only for that style.
And I have to admit that they do it well, the look of the MacBook is really nice - that touch-shit is really cool at first glance.
But the style is useless when the real usability is getting lower and lower (for me, for sure - otherwise, of course, I understand that a manager who ceremoniously puts a machine for 120 thousand on the table in the meeting room and makes it a presentation for others who have Dells with widlema and they just watch with envy how the dudes with the touch-pad - the managher can be supremely satisfied - so the "style" fulfills its purpose there).
Rendering in FCX was just (for me a real) example of heavy use. I also do development and when I run Xcode, Android Studio/Idea and other supporting tools on a 4k TV, it all behaves the same way - the fans don't stop, the UI lags.
As for the desktop, it is practically not offered by Apple today - the MacPro is outdated, the iMac has (I have no personal experience here, I just follow the chatter on the net) the same problems as laptops - that is, it overheats under load and is solved by underclocking = a significant decrease in performance...
And I don't know about you, but when I work, I look in front of me, at the 4k TV, my hands are on the keyboard and touchpad. Touch-bar is of no use, because it means looking down, studying what is currently being displayed there, putting my hands there and trying to use it, while constantly looking up and down to check to see what it is doing on the display. Which is significantly slower than the feeling of pressing some Fx on the keyboard or, in the worst case, hovering the mouse somewhere on the display and clicking without moving your head.
As I say, for me it's all good just for the wow effect (and it wasn't that long ago that MacBooks were a really usable top - see my old one, but still functional and usable (well, yes, it's slower, but under load is still almost as slow, while the modern ones slow down to the level of the old one under load!) MacBook 17" 2010)…
Conclusion: I'll wait for the new MacOS and then try to build a Hackintosh again... :) - so I'll actually follow the advice of one of the commenters - I'll go to the desktop :)