Rovio has released a new addition to its popular gaming series for mobile platforms. Although the game Angry Birds GO! was eagerly awaited, so right after its release, all Angry Birds enthusiasts and fans began to murmur disapprovingly. The news that Rovio is developing Angry Birds (Mario) Kart initially excited me...
Angry Birds is a series that is (and I assume everyone else on iOS with exceptions) in my top ten games list. In addition, the integration of the racing genre, which I have been returning to since I was a child when I played Crash Team Racing on the Playstation 1, made me even more excited. By combining these two elements, the developers set out on the path to the next game hit. However, such a path is often misleading.
Angry Birds Go! are a free to play game. But not really. This is an application that is referred to as freemium, i.e. a game that is free, but in order to approach the concept of playability, you have to gradually spend a certain amount of money, and this often exceeds the amount that most users are willing to pay for a similar game. After downloading the game and launching it, the great graphics can amaze you. In this regard, Rovio has done a very successful job, especially in terms of car models and work with light. Unfortunately, this is where the positives that can be found in the game end.
The game is built around a well-established model - you find yourself in the role of positive heroes (understand the different colored birds) and you fight against pigs, which for some reason have to do with birds, which they don't want to leave alone even on the race track. The player gradually works his way through the game characters, because in order to advance to higher levels, he must defeat one of his bird companions. Although you can still find the game characters endearing even after the twentieth installment of the series, the game lacks any structure to the point that you might resort to it when you're waiting for a bus. It's hard to turn on the game if you're on the subway, or you're somewhere where there's no mobile internet, because Angry Birds Go! they require an internet connection to run.
If you can rise above these complications, others may still surprise you. In addition to the already mentioned need for an internet connection, the game will start encouraging users to spend money on new cars, parts or characters. At the beginning of the game, you get one car, which you can upgrade as the game progresses. For each race won, you will receive a certain financial reward, which you can use to improve your old car. However, you can't buy a new one for this money. In order to advance to higher levels, the player must have a powerful enough car, and in order to advance to higher rounds without having to spend real money, he must repeat one race several times to generate enough in-game capital.
The game is built on the concept of a career mode without the option to choose the option of free racing with any car - in this we can see other complications associated with freemium applications, which are mentioned above. As for control, the game uses two standard options - the player can choose between tilting his device or the joystick displayed on the screen.
Angry Birds Go! is clearly an attempt by the Rovio developers to cash in on the name of Angry Birds rather than to bring to the world a successful alternative to racing games. Angry Birds Go! are the total opposite of their own title, and although I downloaded the game with enthusiasm, I put it down with great disappointment after ten minutes. Rather than enthusiastically returning to the game whenever the opportunity presented itself, I deleted the game without expecting to return to it. They are already better and cheaper on the market.
[app url=”https://itunes.apple.com/cz/app/angry-birds-go!/id642821482″]
Cool review. BTW, in my opinion, graphically, it doesn't look exactly UAU either. Rovio has only been ripping people off for money lately. They threw freemium into almost all Angry Birds and didn't come up with anything revolutionary. But what can we expect from them when they didn't come up with anything new even with Angry Birds, they just made nice graphics.
It's as you say+I've gone into more detail about the graphics here: http://zoomon.cz/mobily/angry-birds-go-recenze/
Nice review too. I really don't understand the graphics. Rovio certainly has the means to do it properly, but they didn't see ENOUGH and it looks the way it does. I'll keep it on my phone and hope they fix it.)
It took me some code and I couldn't go any further..so I deleted right away
It just offered me to voluntarily register in the rovio database where it remembers the scores "in the cloud" - I have an email that I use for these "registration" purposes.. It didn't ask me for another password, but maybe you were further on...
I don't know, normally I'm strongly against the freemium model, but I tried this game for my daughter, it was quite fun and I played quite a lot of races and I don't have to pay anything. I don't know at what stage of the game in-app purchases become necessary, but if the reviewer quit the game after 10 minutes, I'm probably significantly further along;-)
The game can be run even without an internet connection. It requires it (and is unplayable without it) only if an internal update has been released and the game has not fully downloaded it when connected to the Internet. Similar was the case with Plants vs Zombies 2, however, with the latest version, both games are fully playable in offline mode.
I really enjoy it. I can't handle demanding racing games where you need to control ten pedals, so this is just right for me. The missions are quite diverse. It worked for me on the plane (without internet). I'm not saying it's the game of the year, far from it, but it gets three stars out of five, even if it's a scratched ear. (And I haven't had to pay anything yet - finished the first section, although it's true that the races are getting harder and harder.)