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I still like Apple products and if they offer a solution in consumer electronics, I will always choose it over anything else. However, the days when I took Apple as a sacrament are long gone. Nevertheless, I decided to get AirPods for one reason in particular. Even though I have headphones at home many times more expensive than those from Apple, when I fall asleep to play something on YouTube from my iPhone or MacBook, AirPods are more than enough. In addition, I was attracted by the possibility of using them as hands-free in the car, especially because I have two cars, the headphones work independently and I have an equal pair of hands-free in the price.

My initial excitement after the headphones played out was mainly related to the sound quality, which I'm not only not used to with Apple headphones, but I didn't expect much. Despite being wireless and I realize I'm paying most of the price for the design, logo and technology, not the sound, the headphones perform reasonably well. Of course, it's not for some audiophile listening to Beethoven, but if you go for a run or a bike ride, it certainly won't offend you. On the other hand, there are other things that make me sad that I'm starting to feel like Apple is actually playing a joke on us sometimes.

The one that essentially brought multi-touch displays to ordinary users, the one that first introduced the multi-touch trackpad as a desktop computer accessory and the one that essentially defined gesture control as such, now gives us headphones that not only use gestures we can't define it, but basically they can't handle many of them. Why is it not possible to increase or decrease the volume by moving your finger over the earpiece when much smaller Samsung earpieces can do it and it works quite reliably.

I was looking forward to the fact that the entire car crew wouldn't have to listen to my calls when I wasn't going somewhere alone, and that's why I thought how great it would be to use AirPods as hands-free, however, unlike listening to music when the battery life is 5 hours, when used as hands-free it starts after an hour and a half approaching the end of the battery life and you simply won't get over two hours. Asking Apple to put internal music storage in headphones for five thousand so that we can use them without connecting to an iPhone or Apple Watch would be too much, I understand that. But why couldn't Apple use the built-in accelerometer to make the headphones measure at least basic sports information or at least act as a pedometer. Probably because it would then sell a few less Apple Watches.

Don't take it the wrong way, I still like Apple products, but in short, I am no longer excited about anything they introduce before they introduce it just because it will have a bitten apple logo on it. In short, AirPods are for me a clear example of another product in which all the gadgets and technology could be stuffed into the first generation, but Apple didn't do it on purpose just to be able to show the second generation in a year, which will bring everything I'm missing today. At least that's how I perceive the absence of all the gadgets that I consider in headphones, in which I personally think that the sound is not the first and most important thing. AirPods are good headphones, but somehow I feel that the word good is really a three for Apple.

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