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As expected, the App Store for Mac will also have its strict rules. On Thursday, Apple published Mac App Store Review Guidelines, or a set of rules according to which programs will be approved. He did the same not long ago in the case of the mobile App Store, which we already wrote about previously. Some points of this guideline are really interesting and we would like to share them with you.

  • Applications that crash or show errors will be rejected. These two points could break the neck especially for complex programs like Photoshop or parcel Microsoft Office, where there is a lot of room for error. If Apple wants to, it can reject any of these for "lots of errors", which, after all, almost no programmer can avoid. I guess only time will tell how benevolent the people responsible for approval will be. After all, even programs from Apple's workshops have errors, namely, for example Safari or Garage band, will they be rejected as well?
  • Applications in "beta", "demo", "trial" or "test" versions will be rejected. This point makes quite a bit of sense. Since the Mac App Store won't be the only source of programs, users can turn to the Internet for beta versions.
  • Applications must be compiled and submitted using Apple's compilation technologies included in Xcode. No third-party installers are allowed. This point again affects Adobe and its graphically rather altered installer. At least the installation of all programs will be uniform.
  • Applications that require license keys or have their own protection implemented will be rejected. With this, Apple apparently wants to ensure that the purchased applications are really available on all computers sharing the given account. However, Apple itself has several applications that require a license key, specifically Final Cut a Logic Pro.
  • Applications displaying the license agreement screen on startup will be rejected. I wonder how iTunes, which shows this screen most often, will handle this point.
  • Apps cannot use the update system outside of the App Store. In many programs, some code will probably have to be rewritten. Anyway, that's how he acts the most convenient way to update programs.
  • Applications using unapproved or optionally installed technologies (eg Java, Rosetta) will be rejected. This point could mean an early end to Java on OS X. We'll see how Oracle deals with it.
  • Apps that look similar to Apple products or apps that come with the Mac, including Finder, iChat, iTunes, and Dashboard, will be rejected. This is debatable to say the least. There are plenty of apps that look similar to the ones mentioned above. For example DoubleTwist it's very similar to iTunes, and most FTP applications look at least a little like the Finder. It will be interesting what threshold will have to be crossed for the application to fit into the "similar - reject" category.
  • Applications that do not use system-provided elements such as buttons and icons correctly and that do not conform to the “Apple Macintosh Human Interface Guidelines” will be rejected. Another of the points that could threaten Adobe and his Creative Suite. However, many other applications could fail on this restriction.
  • Applications offering "rental" content or services that expire after a limited time will be rejected. A clear guarantee of iTunes exclusivity. But it's probably not surprising.
  • In general, the more expensive your apps are, the more detailed we'll review them. It looks like Adobe and Microsoft products are going to have the review board people working overtime.
  • Apps that quickly drain the battery of products or cause them to overheat will be rejected. This time, graphics-intensive games will be at risk.
  • Applications showing realistic images of killing, maiming, shooting, stabbing, torturing and harming people or animals will be rejected a In games, 'enemy context' must not exclusively target race, culture, an actual government or society, or any actual person. Are we really not going to be able to play violent and historical war games? He will save the day Steam? Or Jan Tleskač?
  • Applications containing "Russian Roulette" will be rejected. This limitation also appeared on the iPhone. God knows why Apple is so afraid of Russian Roulette.

We'll see how it all turns out in 3 months, in any case, it's clear that it will be a very thorny road to approval in the case of many developers. All the more so for software giants such as Microsoft or Adobe. If you would like to read the entire document, you can find it for download <a href="https://cdn.shopify.com/s/files/1/1932/8043/files/200721_ODSTOUPENI_BEZ_UDANI_DUVODU__EN.pdf?v=1595428404" data-gt-href-en="https://en.notsofunnyany.com/">here</a>.

source: engadget.com 
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