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While fans of Sony's console impatiently await the launch of the Playstation Phone, the Japanese company has announced that the Playstation Suite, the system that will be the core of the gaming side of the expected phone, will also be available for other smartphones with the Android operating system.

Any phone that wants to get this gaming system will have to go through Sony's certification, the parameters of which are not yet known. However, Android version 2.3 and higher is required. What does this mean in practice? Android phones would suddenly become portable game consoles, which Sony would supply with a number of quality games. That could be a problem for Apple, which would lose a great position that helps it sell its phones and iPod touches.

As we wrote recently, the iPhone practically became the most used handheld on the market. Although most of the games in the App Store cannot yet match the successful titles on the PSP, at least in terms of sophistication and length, many people will still prefer the iPhone. On the one hand, it offers everything in one, and the prices of individual titles are incomparably lower.

However, playing on an iPhone also has several pitfalls, one of which is primarily touch screen control. As is already known today, the Playstation Phone will have a slide-out part that will allow you to control games just like the Sony PSP. Likewise, there may be additional controllers for Android phones that would turn them into a gaming console.

If it were possible to keep the prices of games for the Playstation Suite at an affordable limit, many users who want to buy a phone also as a gaming device might think twice about buying an iPhone and prefer a cheaper and more affordable Android phone instead. There is certainly no danger that the balance of power on the smartphone market would be significantly reversed thanks to the new game system, but Android is already starting to catch up with the iPhone, and the Playstation Suite could also play a significant role in this in the future.

So how can Apple maintain its position as a handheld device? To a large extent, the key is the App Store, which is the largest marketplace available for apps and thus attracts the largest number of developers. But this situation may not last forever, the Android Market is gaining momentum and then there is the Playstation Suite. One possibility would be to ensure the exclusivity of some development studios, as Microsoft does for its Xbox. However, this seems unlikely.



Another possibility would be Apple's own patent, an additional device that would turn the iPhone into a kind of PSP, and which we have already they wrote. We also informed you about the unofficial driver iControlPad, which should go on sale soon. It is likely that the device would use either a dock connector or bluetooth. In doing so, it would be possible to use a keyboard interface and then it would be up to the developers to enable keyboard control in their games. If such a controller came directly from the Apple workshop, there is a good chance that many games would receive support.

In many cases, what stands between quality games and the iPhone is the control, touch is simply not enough for everything and in some types of games it does not allow such a great gaming experience. So it will be interesting to see how Apple deals with this situation.

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